0.10.0 Beta Testing is now Open!
0.10.0 Beta Testing Group
- Google Play account
- Android device that can run Pocket Editon.
- Minecraft: Pocket Edition purchase from Google Play.
The beta will be avalible later today. :)
— Johan Bernhardsson (@jbernhardsson) October 17, 2014
[0.10.0] Brightness slider
Last week of bug fixing for 0.10.0. Also added in a brightness slider today. :) pic.twitter.com/JIjCTl2OAm
— Johan Bernhardsson (@jbernhardsson) October 14, 2014
[0.10.0] Lighting fixes
New lighting basically done, just a few more things to fix for 0.10.0. :) pic.twitter.com/2f01sEoYpF
— Johan Bernhardsson (@jbernhardsson) October 9, 2014
[0.10.0] Shaders
Tommaso Checchi announced on Twitter that Shaders will be compatible in 0.10.0.
Shaders, shaders everywhere!
http://t.co/Jz7fZKDFD9
I've added some magic to water and the sun and it looks kind of nice :)
—
Tommaso Checchi (@_tomcc) September 24, 2014
UPDATE (09/26/14): Tommaso posted more pictures of Shaders.
Swamps just got a bit more swampy. The feature creeping continues pic.twitter.com/VhA3fll49n
— Tommaso Checchi (@_tomcc) September 25, 2014
Might it be that MCPE is becoming a *gulp* polished game? Smooth shading on water might say so pic.twitter.com/VWoDb1dUNX
— Tommaso Checchi (@_tomcc) September 25, 2014
0.10.0 beta testing might start on Friday
The good news I guess is that we could open the beta group for 0.10 as soon as this friday*! (*random delays might apply)
— Tommaso Checchi (@_tomcc) September 24, 2014
[0.10.0] Boats
Boats boats boats boats!! And yes they look like minecarts, but the important
thing is to get the paddling right. pic.twitter.com/GWpvzpYoAg
— Tommaso Checchi (@_tomcc) September 19, 2014
UPDATE (9/25/14): Boats might get slipped into the next version.
Plees note that I'm not so sure that I'll have time to make the boats as good as I want for 0.10, they could slip to the next version...
— Tommaso Checchi (@_tomcc) September 24, 2014
[0.10.0] New types of fences!
More types of fences in 0.10.0! :) pic.twitter.com/sVtS0zPVal
— Johan Bernhardsson (@jbernhardsson) September 11, 2014
[0.10.0] Mineshafts in Mesa Biomes
MCPE, now with 100% more gold rush! pic.twitter.com/UFO6sp1BmE
— Tommaso Checchi (@_tomcc) September 9, 2014
0.10.0 Todo List!
[0.10.0] First alpha build screenshot!
Here’s a screenshot… and yeah, looks more or less the same, even if there are a couple of subtle differences :) pic.twitter.com/5rUxG8ALlA
— Tommaso Checchi (@_tomcc) September 5, 2014
[NOTE] Sorry for being inactive!
As the title says, I just want to apologize for being inactive for almost 4 MONTHS. That's because there was a lot of personal stuff going on, plus I have school. I cannot promise that I can be TOTALLY active, but I can blog for about twice a week. Sorry for the inconvenience. Hope that you can bear with me. :)[0.9.0] Trees
Johan Bernhardsson has announced via Twitter that different types of trees has been added to 0.9.0. Here's the tweet.Added trees today, still the wrong color on stuff but it's getting there. :) pic.twitter.com/nh64ZMAMpk
— Johan Bernhardsson (@jbernhardsson) February 17, 2014
[0.9.0] Slimes
Jens Bergensten announced via Twitter that there would be slimes in 0.9.0. He has been working on their AI is trying to get them to work. Here's the tweet.
And caves + tall grass will be in 0.9, for those who are asking!
— Tommaso Checchi (@_tomcc) September 12, 2013
[0.9.0] Caves and Tall Grass
Tommaso Checchi announced via Twitter that there would be caves and tall grass in 0.9.0. Here's the tweet.
And caves + tall grass will be in 0.9, for those who are asking!
— Tommaso Checchi (@_tomcc) September 12, 2013
[0.9.0] 10+ New Blocks
Johan Bernhardsson announced via Twitter that 10 (or more) new blocks will be added to 0.9.0. He did not say what the new blocks would be. Here's the tweet.
First task of the week. Implement 10+ new block types for new biomes. :)
— Johan Bernhardsson (@jbernhardsson) February 10, 2014
[0.9.0] Endermen
Jens Bergensten announced via Twitter that the Enderman will be in the next update (0.8.0). As shown in the picture, the Enderman can pick up blocks. Here's the tweet.
More MC:PE mobs... The eyes, block, and particles are missing, but it's getting there: http://t.co/BXIIeo9Bvi
— Jens Bergensten (@jeb_) February 13, 2014
[0.9.0] Brand-new Crafting System
Johan Bernhardsson announced through Reddit that there will be a brand new organized crafting system. Here's the link to Johan's comment on Reddit: http://www.reddit.com/r/MCPE/comments/1ssgsu/bug_can_only_craft_red_carpet_in_survival/ce0ri6y?context=1[0.9.0] In-Game Skin Changer
Jens Bergensten, head developer of MCPE, announced through Twitter that they are planning to add an in-game skin changer. Here's the tweet.
@koykoylicious Yes, we're planning
to add that in 0.9, but exactly how it will work is uncertain.
— Jens Bergensten
(@jeb_) December 9, 2013
MCPE 0.8.0 Update Released!
The 0.8.0 update of MCPE is officially released for both iOS and Android! This is one of the biggest MCPE updates to date.
What's New in 0.8.0
- Minecarts, rails, and powered rails!
- The view distance has been massively increased. Check the options menu for more!
- New textures and colours taken directly from the PC version
- New blocks: carpets, more wood types, hay bales, iron bars, and more
- New crops and food types, including beetroot, carrots, potatoes and pumpkins. Now you can cook new soups, pies, and more!
- A bunch of new items for Creative and Survival, including clocks and compasses
- More blocks and items to use in Creative Mode: including jungle wood, ice, bedrock, shears, dyes, and tall grass
- New AI: mobs are now more intelligent and you can even breed your own animals
- A new Creative Mode inventory with tabs
- New functionality and tweaks to existing blocks and items. Bonemeal lets you grow new cool stuff!
- Improved lighting and fog effects
- Loads of bugs fixed, and possibly some added. :)
Currently, Realms don't work on 0.8.0. An update will be out to remedy this.